#ifndef CREATEACION_H
#define CREATEACION_H

#include "AbstractAction.h"
#include "Unit.h"
class CreateAction:public AbstractAction
{
public:
	CreateAction(int, CPoint, CPoint);
	/** */
	void redo();
	/** */
	void undo();
	/** */
	int order;
	/** */
	int id;
	/** */
	CPoint beginPt;
	/** */
	CPoint endPt;
	/** */
	CUnit* preUnit;
};

#endif